Constructors in Object-Oriented Programming
A constructor is a special method in Object-Oriented Programming (OOP) that is automatically called when an object is created. It is used to initialize the object's properties and ensure the object starts in a valid state.
Why Use Constructors?
- Automatic Initialization: Ensures that objects are initialized with the required values.
- Improves Code Readability: Makes object creation more structured and meaningful.
- Encapsulation Support: Helps maintain control over object creation and prevents invalid states.
How Constructors Work
In C#, a constructor has the same name as the class and does not return any value.
Example:
class BankAccount
{
private double balance;
private string owner;
// Constructor
public BankAccount(string owner, double initialBalance)
{
this.owner = owner;
balance = initialBalance > 0 ? initialBalance : 0;
Console.WriteLine($"Account created for {owner} with balance {balance}");
}
public void Deposit(double amount)
{
if (amount > 0)
{
balance += amount;
Console.WriteLine($"Deposited: {amount}");
}
}
public double GetBalance()
{
return balance;
}
}
var account = new BankAccount("John Doe", 1000);
account.Deposit(500);
Console.WriteLine($"Current Balance: {account.GetBalance()}");
Key Takeaways:
- The constructor is named
BankAccount
and is automatically called when an object is created.
- It ensures that every
BankAccount
object starts with a valid owner
and balance
.
- The constructor prevents negative initial balances by setting them to
0
if necessary.
Conclusion
Constructors help ensure that objects are always in a valid state when they are created. They improve code structure, prevent errors, and enhance maintainability.
In the next articles, we will explore other Object-Oriented Programming principles such as Inheritance and Abstraction using a consistent example structure.